TarkovHead Logo

TarkovHead

  • Support the Project
  • MapsNEW
    • All maps
    • Customs
    • Factory
    • Ground Zero
    • Ground Zero 21+
    • Interchange
    • Lighthouse
    • Night Factory
    • Reserve
    • Shoreline
    • Streets of Tarkov
    • The Lab
    • The Labyrinth
    • Woods
  • Items
  • Quests
  • Hideout
  • Items Tracker
  • Support the Project
  • MapsNEW
    • All maps
    • Customs
    • Factory
    • Ground Zero
    • Ground Zero 21+
    • Interchange
    • Lighthouse
    • Night Factory
    • Reserve
    • Shoreline
    • Streets of Tarkov
    • The Lab
    • The Labyrinth
    • Woods
  • Items
  • Quests
  • Hideout
  • Items Tracker
  • Game content and materials are trademarks and copyrights of Battlestate Games and its licensors. All rights reserved. Buy the game

    This app uses Tarkov APIReport a bug2026

        Gunsmith - Part 4

        Gunsmith - Part 4
        Starts:mechanicMechanic
        Required level:9
        Prerequisite quests:
        • Gunsmith - Part 2
        • Gunsmith - Part 3
        Unlocks quests:
        • Gunsmith - Part 5

        Objectives

        • ๐Ÿ”˜๏ธ Modify an OP-SKS to comply with the given specifications

        Required items

        OP-SKSOP-SKS
        /1

        Guide (from wiki)

        OP-SKS specifications:

        • 60 Durability
        • 35 or greater ergonomics
        • 350 or less recoil
        • 600 or greater sighting range
        • 6 kg or less in weight
        • A magazine with a capacity of at least 20
        • A silencer

        This is one example of many possible configurations.

        • This build is based on a standard OP-SKS from Jaeger LL1.OP-SKS icon
        • The rear sight has to be taken off, otherwise the gun will be too heavy.
        • Make sure that the chamber is empty, otherwise the gun will be too heavy.
        • The OP-SKS sold by Ref LL1 fits all requirements without changes.
        GunSmithPart4Guide2GunSmithPart4Guide