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    This app uses Tarkov APIReport a bug2026

        Trouble in the Big City

        Trouble in the Big City
        Starts:lightkeeperLightkeeper
        Required level:33
        Prerequisite quests:
        • Make an Impression

        Objectives

        • ๐Ÿ”˜๏ธ Locate the transport holding the cargo on Streets of TarkovFind on Streets of Tarkov map
        • ๐Ÿ”˜๏ธ Secure the area from hostile PMC operatives
        • ๐Ÿ”˜๏ธ Mark the cargo area with an MS2000 MarkerFind on Streets of Tarkov map
        • ๐Ÿ”˜๏ธ Launch a yellow flare near the armored convoy to confirm that the job is doneFind on Streets of Tarkov map
        • ๐Ÿ”˜๏ธ Survive and extract from the location

        Required items

        MS2000MS2000
        /1

        Guide (from wiki)

        In this quest you first have locate the armored convoy and kill 50 PMCs on Streets of Tarkov [๐Ÿ“show on map Streets of Tarkov]. Next you have to place a MS2000 Marker [๐Ÿ“show on map Streets of Tarkov] at the grate door inside the cargo truck trailer from the convoy. Afterwards you have to shoot a yellow flare into the sky while being in the convoy area. If the flare doesn't reach a certain height, the quest objective won't complete. You can use either the handheld RSP-30 yellow flare which can be bought at [๐Ÿ“show on map Streets of Tarkov]Prapor LL1 or a 26x75mm yellow flare cartridge which can be bought at Jaeger LL1, and is fired from a signal pistol. If you use the handheld RSP-30 yellow flare, make sure to aim it upwards, but not too much or it lands behind you.

        • Convoy location and flare area marked on mapConvoy location and flare area marked on map
        • Cargo truck trailer with grate doorCargo truck trailer with grate door
        • Marker spotMarker spot
        • You can buy MS2000 Markers from Prapor or Ragman if needed.
        • It is recommended that the player keeps the MS2000 Markers in their special slots or pouch so they are not lost in the event of their death.
        • The MS2000 Markers will automatically be used out of the players' inventory when needed, similar to how keys work