Cultist Warrior
Cultists (or "Witnesses of the Arrival") are mysterious, hooded figures functioning as a hostile faction and rare boss encounter.
Tactics
For the raid, you’ll need any NVG, as well as either Antidote xTG-12 or Augmentin antibiotic pills. It’s recommended to bring ammo capable of penetrating class 5–6 armor, and optics if you plan to engage them at range.
The boss spawns at night, roughly between 23:00 and 06:00. At dawn, the cultists leave the area. The group consists of a Priest and between 3 to 6 cultists.
They tend to hide in bushes, so you’ll need to carefully check all bushes within their spawn area. They move silently, which makes them especially dangerous.
For better visibility, it’s best to go in during clear weather — moonlight will slightly illuminate the surroundings and make things easier. However, they are hard to spot through thermal scopes.
If you get too close, they will try to attack you from behind with melee weapons — most often a poisoned Cultist Knife — and then start retreating. That’s the moment when you should eliminate them.
If you engage first, they will stop attempting melee attacks and switch to firearms. The same happens if you start shooting at the Priest, so it’s best to kill him last.
Health
| Body part | HP |
|---|---|
| thorax | 220 |
| head | 50 |
| left arm | 100 |
| left leg | 100 |
| right arm | 100 |
| right leg | 100 |
| stomach | 180 |
| Total HP | 850 |
